Every time I’ve logged on, there’s been at least two-thousand people also online and the general chat was full of helpful discussion. This is no different in Wargame: Red Dragon, where a lot of the community has migrated. In that time, it’s managed to amass a very dedicated following of (mostly) helpful players. The Wargame series has been around for a number of years now. I never noticed any problems with the controls, and it was all fairly simple to learn, with plenty of tricks for veteran players to master to up their game. Later on, however, you’ll begin to use hotkeys more and more and eventually you’ll end up using the mouse for only a few things, such as telling a unit where to attack. Thanks to how smooth and easy-to-learn the UI is, that isn’t a problem. When you first start out, you’ll be using the mouse and the interface for the majority of your actions. The game uses a combination of keyboard hot-keys and the mouse. All-in-all, I was extremely pleased with how great the game looked. The over-head view is great, especially when a decent sized battle is going on with bullets and explosions everywhere. Even the missiles you’ll be shooting at your enemies – if you wanted to, you could zoom in and see the actual missile itself flying across the terrain. The world is greatly detailed, so you can zoom in on individual units and see how great they look. Both from the top-down “satellite view” and the close-up ground view. It’s both mind-boggling and exhilarating having so many choices and possibilities available to you. You’re going to be hit with a lot of information and somehow you’re going to have to build a deck that can help you in any situation. Each unit has a ton of variables – from the weapons it has, to the types of ammo, to how stealthy the unit is, and more. There’s also a built-in deck sharing method for the less patient player. Thankfully there’s a lot of out-of-game resources (such as deck-sharing threads) to help you get started. Sorting out your deck can be a bit difficult without some help. However, that’s as you would expect in an RTS game, so it’s more than enough. Choosing your deck nationality, specialization, units, etc… is about all the customization you’ll find in Wargame: Red Dragon. This means, before you even know who you’re playing against, you will need to set up your army to be able to handle whatever will be thrown at you, while still being able to carry out your own strategies. You can create your own “deck” of units to be used in battles. Wargame: Red Dragon has all it needs to be an amazing RTS experience.Ĭustomization comes into play before you even begin a match. The Wargame series is known for its extreme detail which means a lot of planning and strategy goes into the battle, and no single battle will be the same thanks to the huge maps and massive variety of units. This means hundreds of new units have been added, along with a new naval portion of the game to add even more strategy. ![]() This time around, Wargame is focusing on the period between the 80’s and 90’s. Wargame: Red Dragon is the latest installment in Eugen Systems Wargame series.
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